AI Insights · Timothy · January 2023
Top 5 Science Games in South America Q4 2022 Performance
An analysis of the top 5 science game apps in South America during Q4 2022, highlighting trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 science game applications on a unified platform in South America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower:
Merge Animals 3D - Mutant race by SayGames LTD saw a decline in weekly downloads at the beginning of the quarter, dropping from approximately 69.5K to 50.4K by late October. However, the app experienced a resurgence in December, peaking at around 68K downloads in the final week. Weekly active users mirrored this trend, starting at 126K and dipping to around 92K mid-quarter before climbing back to nearly 118K by the end of December.
Plague Inc. from Ndemic Creations showed a consistent increase in weekly revenue, starting at $1.1K and rising to about $2K by the last week of December. Downloads saw a significant spike mid-quarter, with numbers rising from 15K to 38.7K. Active users also increased, growing from 23.3K to 41.9K during the same period.
Jetpack Joyride by Halfbrick Studios experienced relatively steady weekly revenue, fluctuating around the $500 mark throughout the quarter. Downloads saw a slight decline from 20.1K to 15.5K in early December but rebounded to 20K by the end of the month. Active users remained stable, averaging around 120K, with a peak of 134K in late October.
Little Alchemy by Jakub Koziol had no recorded revenue during the quarter. Weekly downloads dropped from 25.5K in late September to 7.6K by mid-December. Active users followed a similar downward trend, decreasing from 68.8K to around 44.2K by December 12, before slightly recovering to 46.2K at the end of the month.
Incubator! from Yso Corp, a newer entry released in early December, showed promising growth. Weekly downloads jumped from 1.1K in late November to 78.7K by mid-December, ending the month with 42.1K. Revenue began to register in December, reaching up to $7 in the week of December 19. Active users saw a rapid increase, peaking at approximately 72.9K before slightly decreasing to 67.9K in the final week.
For more detailed insights and data, visit Sensor Tower.